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目前顯示的是 9月, 2019的文章

[Unity] Unite Copenhagen Keynotes Quick Review

RT3D (Real-Time 3D) Performance (DOTS) C# Jobs System Burst Compiler ECS (Entity/Component/System) FPS Netcode Architecture on top of DOTS (2019.03) Client-side prediction Lack Compensation Interpolation New Animation Package Runtime IK No black box Unity Physics on character Controller  Unity physics Ray-casting on shooting Render pipeline based on DOTS component  Hot-patch in editor mode(Almost everything like Shader ,Physics ,Material ,etc.) No matter what's the device you use.  This give direct feedback Hide or delete elements that optimize the performance. Transport Package (Preview) Multi-play Dedicated Server Hosting Matchmaking (Beta) Next month Voice Communication Augmented Reality AR Foundation Unified workflow ARKit ARCore HoloLens 2 magic leap Create Robust AR apps Across AR devices XR Interaction Toolkit (Preview) in 2019.3 Interactivity without coding hand gesture ,etc. MARS (Environment) Unity ...

[Unity]Shader Graph

全像投影特效 顏色切換 特校應用於物件移動中,讓玩家知道之互動物件。 參考自 Brackeys

[Unity]Visual Effects

VFX 

[Unity]我的生態球-開發日誌

新增UI圖示 新增動物販售功能 修正重新遊玩時會暫停bug